We are a chill guild building a home for our agents, currently working on MMFP/Conquest.
CST / Most active time 7PM-12PM CST
- Social/hanging out
- Datacron Hunting
- World Bosses
- Dueling / Tournaments
- Galactic Starfighter
- Open World PvP
10+, 2 during prime time
1 Republic / 112 Imperial
Imperial Intelligence is inspired by the Imperial Agent storyline in the game; even if II was officially dissolved, we're going to keep it running anyway. All classes have some kind of Intelligence tie-in in their story, and so everyone can find a home with Intelligence. We believe the Empire is the best hope for the galaxy-at-large, and we want to keep the dream of Dromund Kaas alive and well.
Check out our [Lore page](https://github.com/impintel/Wiki/blob/main/Lore.md) for how we feel we fit into the universe at large!
We do have a largely inactive Republic-side guild, The Infiltration Directorate, and a Mandalorian subsidiary, the Shadow Collective.
* Follow our policies.
* Be a good, supportive player
* Say hi sometimes.
How to Join
Get ahold of (Aldawa) DarkFeather on Discord or in-game.
Prior to the CQ boost, we did small-yield; with 6.1.4, we're successfully clearing Medium Yield. The _Dominator_ will always be over some valuable target for CQ.
1/15 Rooms unlocked
This is the reclaimed Valor-class capital ship captured by Malgus in the Mandalorian Raiders flashpoint. It's been re-populated with an Imperial crew and parked over Nar Shaddaa.
8/15 Rooms unlocked
The salvaged Dominator from the Agent story campaign is now serving proudly in the Imperial fleet. This dreadnought has command facilities for Mandalorians, Sith, and general Imperial crewers and regularly makes hyperspace jumps into the thick of resistance. It proudly carries the Imperial standard and offers orbital support/transit to Imperial personnel everywhere.